For a moment there I had the weirdest case of deja vu... as if as though I was playing Dear Esther again... but no, this is much more different. It tells a real story, a grounded story and most importantly a personal one. A true delight from out of the blue and I hope that I get to see more fine examples of interactive storytelling in the near future. I love the fact that I couldn't tell whether this was a horror game or just a mystery game that wanted to abuse the well established cliches in video games as a trap for the player. These forbes articles did a pretty good job of summing the game up.
Hope you are well Sam, XOXO.
http://www.forbes.com/sites/games/2013/08/15/gone-home-review-a-teenaged-girl-at-the-heart-of-a-grown-up-game/
http://www.forbes.com/sites/insertcoin/2013/08/22/what-gone-home-could-do-better/